GUITAR HERO WORLD TOUR GUITAR FACEPLATE MAY VARY FULL
To me, both Rock Band and Guitar Hero are still different enough to validate multiple purchases (though on Wii that's more of an issue, since the hardware still isn't fully confirmed to work between both games something Rock Band 2 is trying to change by allowing the new Guitar Hero guitars to work in MTV's game), and the main reason is that Rock Band 2 is a stronger party experience, while Guitar Hero is still the hardcore music gamer's challenging, breakneck speed music offering, now taken one step further with a full creation mode as well. Yes, World Tour has some definite things that need changing, and if it was about your 360/PS3 experience, I'd suggest you at least try to transition into Rock Band as well as Guitar Hero - even if you're like me, and a long-time Guitar Hero supporter - as there are a few things in that game that outrank Activision's latest offering, but on Wii specifically, Neversoft had a wildcard, and its name is Vicarious Visions.įor starters, I want to talk a bit about the core game, what works, and where World Tour misses the boat.
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I personally agree with those issues, but when you step into the realm of Wii, things change in a big way. By now you've undoubtedly seen our 360/PS3 review of World Tour (or if you haven't, you should click on over and check it out) and have seen that our sister sites have all but confirmed that Rock Band 2 takes the prize for this generation, due to some odd band-making issues, interface problems, and general continuity that World Tour just doesn't seem to have out the gate. In the end though, everyone's going to wonder which music game is the best, and that's something that may take a few iterations for us to seriously figure out.
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The music genre is, for the first time in gaming history, pushing the industry just as hard as sports games, or titles like GTA, and that's a huge success for everyone involved.